SAG-AFTRA Introduces a New Independent Agreement for Video Game Localization
SAG-AFTRA has announced its introduction of the Independent Interactive Localization Agreement. This agreement, which contains the same streamlined, easy to understand baseline terms as the union’s Tiered Budget Independent Interactive Media Agreement, covers localization of video game projects produced in a language other than English. In addition to A.I. protections, the new agreement includes expanded session and voiceprint options for both principal and atmospheric roles as compared to the original Localization Agreement. All contract language was based on direct feedback from the community that does this work.
With over 130 video game projects currently signed to the union’s interim and independent agreements, SAG-AFTRA hopes this new Independent Interactive Localization Agreement will benefit companies who are willing to agree to the union’s terms by allowing them to hire SAG-AFTRA talent. The agreement will also provide employment opportunities to performers who work in video game localization — a process in which an actor replaces the dialogue from a foreign language to English.
The full text of the agreement, a rate sheet, and a Producers Guide are available for review in SAG-AFTRA’s digital Production Center.
The SAG-AFTRA strike against all signatories to the Interactive Media Agreement remains in effect, with the exception of games signed to the Tiered-Budget Independent Interactive Media Agreement, the Interim Interactive Media Agreement and now the Independent Interactive Localization Agreement.
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Source: Graphic Policy