Eagle Games has launched Speakeasy, an area control and worker-placement game set in 1920s Manhattan during the Prohibition era. Designed by Vital Lacerda, with artwork by Ian O’Toole, the game invites players to take on the role of mobster bosses competing for control over Manhattan’s lucrative illicit liquor business.
In Speakeasy, players manage their own criminal operations, opening speakeasies, casinos, and nightclubs while navigating the risks of running illegal enterprises under the watchful eye of rival mobs and law enforcement. Each player assumes the role of a mob boss, expanding their empire through careful card management and strategic worker placement, all while building relationships with influential figures to enhance their operations.
The game plays out over 13 rounds, representing the 13 years of Prohibition. As players grow their criminal networks, they must balance resource management, expanding operations, and defending their turf in competitive area control battles. Along the way, players can hire goons, attack rum-runners for resources, and engage in “mob wars” to vie for control of districts across Manhattan.
Key to the game is managing money and influence. Players must launder their ill-gotten gains to keep their wealth safe while navigating challenges like the attention of police or rival mobs looking to disrupt their operations.
The game culminates in intense area control battles at the end of each “mob war,” keeping the competition fierce from start to finish. Each decision matters as players strive to grow their empire, maintain their hold on Manhattan, and avoid getting caught in the crossfire.
Speakeasy is currently live on Kickstarter and has already garnered strong support. As of now, the campaign has raised over US$ 656,677, significantly surpassing its original goal of US$ 100,000. With 4,709 backers and 26 days remaining, the campaign will continue until October 25.
Source: Tabletop Gaming News