Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called “Masahiro Sakurai on Creating Games.” Check out the latest batch of uploaded content via the embedded video below:
Guidelines [Grab Bag]
All sorts of rules govern the products we see. Before a product can see the light of day, it has to meet those standards!
Game ratings like ESRB are but one example of these types of guidelines.
Staying Organized with Hierarchical Outlines [Planning & Game Design]
Have you ever had trouble organizing ideas, proposals, spec docs, stories, or reports? Today, I’ll introduce a basic, sensible method I use to keep everything in order.
It really comes in handy when writing proposals, and even when planning videos for this channel!
Bug Testing Never Ends [Team Management]
When the number of elements in a game increases, it’s not addition, it’s multiplication! Today, I’ll discuss a type of bug testing that’s become physically impossible to complete.
Game Essence in Shooting Games [Game Essence]
I think the game essence in old-school 2D shoot ’em ups should be pretty easy to understand…but let’s take a look at their push and pull to find out!
About This Channel
Join me as I kick off my new channel, “Masahiro Sakurai on Creating Games,” with an overview of the kinds of things I’ll be talking about.
Why am I making a channel, exactly?
You’ll find out in this video.
Source: Masahiro Sakurai
Source: Pokemon