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Video: Super Smash Bros. Ultimate director Masahiro Sakurai talks about how your UI design can reflect your game’s world

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called “Masahiro Sakurai on Creating Games.” Check out the latest batch of uploaded content via the embedded video below:

Menus Define Your World [UI]

To immerse players in a game, we design detailed characters, scrutinize the backgrounds, create appropriate lighting and effects… It’s a lot of work. Before digging in on all that, think about how your UI design can reflect your game’s world!

Canceled Games [Grab Bag]

Plenty of games release to great fanfare, but so many others are canceled before they’re ever even announced. Making games can actually be pretty tough.

Don’t Rely on a “Plan B” [Work Ethic]

I sometimes see proposals that hedge their bets, suggesting both a Plan A and a Plan B for accomplishing their goals.
This should be avoided at all costs. Stick to the one plan you think is best!

About This Channel

Join me as I kick off my new channel, “Masahiro Sakurai on Creating Games,” with an overview of the kinds of things I’ll be talking about.
Why am I making a channel, exactly?
You’ll find out in this video.

Source: Masahiro Sakurai

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