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Four New Games from Good Games

Australia-based Good Games is continuing its game publishing program with four new releases: three family games and one crunchier title.

Cytress is a cyberpunk area control game with some tableau building and set collection in the mix.  The goal is to get cyberpunk underbelly gang members up into the towers of Stratos, where the elites live, and earn victory points.  The area control aspect develops as players put pieces on the hex board and then ascend up into the towers through waste chutes through which the elites dump their waste into the underbelly.  To win, players must have area control of a majority of the hexes surrounding the tubes that go up at the end of the game.  The more tubes they control, the more victory points are awarded.

The game is for 3-5 players 14+, and play time for this midway game is one to two hours.  MSRP will likely be around $60.

Too Many Cooks is a cooperative cooking game in which the players act as fussy chefs.  Each player has cards in their hand that can be rotated to show whether they’re happy or unhappy with the state of the soup, reacting without telling the other players the reason for their reactions. There are eight different vegetables in four different colors.

Players choose one of three difficulty levels and play three rounds at that level, or play nine rounds, three at each level, taking roughly 20 minutes or an hour to play depending on the number of rounds.  The game is for 2-6 players, ages 10+, and the MSRP will be $25-$30.  Planned release date is November 2022.

In Bark Avenue, players are dogwalkers in New York City, walking as many dogs as possible to earn money in a day in a pick up and deliver game with a dash of efficiency management.  The dogs have different requirements, and the dogwalkers can earn extra tips if they meet those requirements.  The game will play for about an hour at most and has a light rule set that’s easy to understand.

Good Games will co-brand Bark Avenue with TerreDice Games, which ran the Kickstarter.  The game is for 2-5 players, ages 10+, and will retail at around $45.

Sand Castles is a push-your-luck tile-flipping game in which players try to build castle walls using decorations and flip up tiles that contain the decorations.  Some tiles contain sand, others contain shells or sticks or seaweed.  Usually players need 2-4 different resources to pay for castle walls.

There are two ways players can go bust.  One is by flipping a wave tile, which causes players to discard all items down to four.  The second is if two pebbles are drawn, which causes players to lose everything drawn between the two pebbles.

Sand Castles is for 2-4 players 8+, and will retail for around $30.  Release is planned for just before the holidays.

Source: ICv2

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