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Kyogre Pokémon GO Raid Battle Strategy

Appearing in Raids: June 1, 2022, at 10:00 a.m. to June 8, 2022, at 10:00 a.m. local time

Last Appeared in Raids: July 18, 2021

Kyogre is a Water-type Legendary Pokémon originally
discovered in the Hoenn region. Kyogre is named in mythology as the Pokémon
that expanded the sea by covering the land with torrential rains and towering
tidal waves. Learn which Pokémon will be most effective in Raid Battles against
Kyogre, how to catch Kyogre after winning a Raid Battle, and how best to use
the Sea Basin Pokémon after you’ve caught it.

As a Water-type Pokémon, Kyogre is vulnerable to Grass- and
Electric-type attacks. When selecting Pokémon for your Raid Battle lineup, it
helps to choose Pokémon that have a Fast Attack and Charged Attack of one of
these types if you want to deal as much damage as possible. It’s not necessary
to choose only Grass- or Electric-type Pokémon, but a Pokémon that shares a
type with these attacks will benefit from a same-type attack bonus, which will
allow these attacks to deal an additional 20% damage.

If you have multiple Grass- or Electric-type Pokémon that have
attacks of that type, choose the Pokémon with the highest CP and best overall
stats. Remember that speed of victory affects how many Premier Balls you will
receive at the conclusion of a successful Raid Battle, so bring your strongest
Pokémon and defeat Kyogre as quickly as possible.

  • Venusaur / Mega Venusaur / Shadow Venusaur (Grass/Poison)

    • Fast Attack: Razor Leaf (Grass), Vine Whip (Grass)

    • Charged Attack: Frenzy Plant (Grass), Petal Blizzard (Grass), Solar Beam (Grass)

  • Victreebel / Shadow Victreebel (Grass/Poison)

    • Fast Attack: Razor Leaf (Grass)

    • Charged Attack: Leaf Blade (Grass), Leaf Tornado (Grass), Solar Beam (Grass)

  • Shiftry / Shadow Shiftry (Grass/Dark)

    • Fast Attack: Bullet Seed (Grass), Razor Leaf (Grass)

    • Charged Attack: Leaf Blade (Grass), Leaf Tornado (Grass)

  • Torterra / Shadow Torterra (Grass/Ground)

    • Fast Attack: Razor Leaf (Grass)

    • Charged Attack: Frenzy Plant (Grass), Solar Beam (Grass)

  • Roserade (Grass/Poison)

    • Fast Attack: Bullet Seed (Grass), Razor Leaf (Grass)

    • Charged Attack: Grass Knot (Grass), Leaf Storm (Grass), Solar Beam (Grass)

  • Tangrowth / Shadow Tangrowth (Grass)

    • Fast Attack: Vine Whip (Grass)

    • Charged Attack: Power Whip (Grass), Solar Beam (Grass)

  • Tapu Bulu (Grass/Fairy)

    • Fast Attack: Bullet Seed (Grass)

    • Charged Attack: Grass Knot (Grass), Solar Beam (Grass)

  • Zarude (Dark/Grass)

    • Fast Attack: Vine Whip (Grass)

    • Charged Attack: Energy Ball (Grass), Power Whip (Grass)

  • Zapdos / Shadow Zapdos (Electric/Flying)

    • Fast Attack: Charge Beam (Electric), Thunder Shock (Electric)

    • Charged Attack: Ancient Power (Rock), Thunder (Electric), Thunderbolt (Electric), Zap Cannon (Electric)

  • Mega Ampharos (Electric/Dragon)

    • Fast Attack: Charge Beam (Electric), Volt Switch (Electric)

    • Charged Attack: Thunder (Electric), Thunder Punch (Electric), Zap Cannon (Electric)

  • Raikou / Shadow Raikou (Electric)

    • Fast Attack: Thunder Shock (Electric), Volt Switch (Electric)

    • Charged Attack: Thunder (Electric), Thunderbolt (Electric), Wild Charge (Electric)

  • Manectric / Mega Manectric (Electric)

    • Fast Attack: Charge Beam (Electric), Snarl (Dark)

    • Charged Attack: Thunder (Electric), Wild Charge (Electric)

  • Magnezone / Shadow Magnezone (Electric/Steel)

    • Fast Attack: Charge Beam (Electric), Spark (Electric)

    • Charged Attack: Wild Charge (Electric), Zap Cannon (Electric)

  • Electivire / Shadow Electivire (Electric)

    • Fast Attack: Thunder Shock (Electric)

    • Charged Attack: Thunder (Electric), Thunder Punch (Electric), Wild Charge (Electric)

  • Therian Forme Thundurus (Electric/Flying)

    • Fast Attack: Thunder Shock (Electric), Volt Switch (Electric)

    • Charged Attack: Thunder (Electric), Thunderbolt (Electric), Thunder Crunch (Electric)

  • Zekrom (Dragon/Electric)

    • Fast Attack: Charge Beam (Electric)

    • Charged Attack: Flash Cannon (Steel), Wild Charge (Electric)

After a successful Kyogre raid, you’ll have a limited number
of Premier Balls you can use to catch Kyogre, so make each one count. You can
earn extra Premier Balls by battling with friends and defeating Kyogre more
quickly.

In an encounter with Kyogre, your chance of catching it is
greatest when the target ring is small enough for you to score Excellent Throws.
Throwing Curveballs
can improve your chances even more. But work within your abilities—if you don’t
think you can reliably make Excellent Curveball Throws, aim for Nice Throws or
Great Throws rather than risk missing the target ring completely.

Kyogre isn’t going to make it easy on you
by sitting still while you’re trying to catch it. Don’t waste your Premier
Balls by throwing while it’s moving around. Watch Kyogre to get a
feel for its cycle of movement and the pauses in between the cycles. During one
of these pauses, wait for the target ring to reappear, and then throw as it
starts to grow smaller to increase your odds of making a Great Throw or an
Excellent Throw.

Berries can help you catch Kyogre. A Razz
Berry will make Kyogre easier to catch, and a Golden Razz Berry will make it
much easier to catch. If you find yourself failing to land any throws, a Nanab
Berry will calm Kyogre, making its movements less erratic and allowing you to
make precise throws more easily. If you need extra Kyogre Candy, using a Silver
Pinap Berry will make Kyogre easier to catch and grant you extra Candy when you
catch it.

Buddy Pokémon with a Buddy
Level of Great Buddy or higher have the Catch Assist Perk. If a Pokémon—even a
Legendary Pokémon—deflects a Poké Ball, your buddy might bounce it back for a
second catch opportunity!

Like all Legendary
Pokémon, Kyogre is tricky to catch, so don’t be discouraged if it
escapes. Get a second wind by stocking up on useful items—like Max Potions, Max
Revives, and Golden Razz Berries—and try again.

Kyogre’s Initial CP Range: 2,260–2,351

Kyogre’s Initial CP Range with Weather Boost: 2,825–2,939

Available Fast Attacks: Waterfall (Water)

Available Charged Attacks: Blizzard (Ice), Hydro Pump (Water), Surf (Water), Thunder (Electric)

As a Water-type Pokémon, Kyogre has a type advantage against
Fire-, Ground-, and Rock-type Pokémon. This makes it a great choice against Raid
Bosses such as Moltres, Entei, Groudon, and Rhyperior. Kyogre’s high maximum CP
and wide range of available Charged Attack types also make it an excellent addition
to your Master League lineup. The Charged Attack Surf powers up quickly, which can
help you blast through both of your opponent’s Protect Shields. Teaching Kyogre
a second Charged Attack will harness its full potential—the Charged Attacks
Blizzard and Thunder give Kyogre incredible versatility. Blizzard is highly
effective against the Dragon-type Pokémon that often appear in the Master
League, while Thunder can shock Flying-type Pokémon such as Lugia, Togekiss,
and Yveltal.

If you’re aiming to bring Kyogre to the GO Battle League,
you should increase its CP and teach it a second Charged Attack. Raising its CP
to its maximum requires a lot of Kyogre Candy and Stardust, so try to catch as
many Kyogre as you can to help you get there faster—and don’t forget the Pinap
Berries!

Good luck with your next Raid Battle, and remember to check Pokemon.com/Strategy for more Pokémon GO, video game, and Pokémon TCG tips.

Source: Pokemon

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